This was originally a frame from a cutscene I uploaded to youtube when I was still using Gdevelop 5 for the game, and then heavily edited.
Next up
Merry Christler! And a Happy Mew Years!
Tried to practice drawing some more with a certain hedgehog.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Wanted to try my hand at digital painting, I like how it came out.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Finally re-did the designs for the main trio in my new style.
I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.











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