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10
2 years ago

This project, Supajutsu, has been in development for 4 months. It's a 2.5D fighter based on anthropomorphisized animals and plants. This version isn't live yet as I plan on refining some art and fix bugs. Feel free to let me know what you think.




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Fixed point physics system I’m making for fighting and platform games.

Showcased supajutsu at comic con. Met some great people And had lots of fun

I really like this Rhassoul combo. What do you think about it?

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Supajutsu 0.6.1 updated

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Welcome Supajutsu Master, here I am testing Air Combo Theory for the fighting game I’m solo developing: Supajutsu

Inspiration vs implementation Supajutsu style

If the game reaches 10 followers here I’ll update it. For now it’s on https://tenju.itch.io/

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Slowly but surely applying some polish and refining the supajutsu system