Next up
a quick peek at the 1.11 enemy pool before the update pushes later today(?)
seeing the strangely large amount of modding the game's been recieving, would it be a good effort to attempt to write a tutorial detailing how to add an enemy to the game?
another quick quality-of-life change coming to 1.2 - a rework of the "loud sound" system
PATREON ANNOUNCEMENT! PRIVATE DISCORD SERVER! patreon.com/nixliz
hard at work trying to fix the damn pathfinding again
innercruise teaser from twitter
soon
ACTUAL teaser - a little bit of flavor using deprecated sfx
overhauled campaign coming in 1.2! (teaser)
life update, 1.2 progress
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