So, lately I've been feeling pretty unmotivated to work on Low Poly models, mostly because making textures is very tiring, even though I've wanted to make a new model for a long time now. Because of that, I decided to try something new with this (and a few upcoming) model(s), which is make textures on a tiny resolution, and work within the limits from there. The texture of this model were made in a 32x32px resolution (normally I use a 128x128px as a base), and I'll try to stick to that scale, or lower
I'm gonna use some of these for a latter "project", which you may or may not know at this point
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