Next up
To continue development of our Mario & Luigi inspired Indie Game, we really need help with funding.
As such, we decided to launch a Ko-Fi! Any support is appreciated, and we offer small rewards for it! More info below: https://ko-fi.com/animalrpgdev
I'm excited to announce that the steam page for our Mario & Luigi-like Indie Game is finally up! If you have a steam account, please wishlist it, it'll help us a ton!
https://store.steampowered.com/app/2899330/Hunter_Chronicles_Tar…
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It's finally out! After many months in the making, we finally have the battle system build polished and ready for a public release! A playable proof of our hard work, that you can enjoy while waiting for Mario & Luigi: Brothership😉
THE FIRST BUILD OF OUR MARIO & LUIGI-INSPIRED INDIE GAME IS HERE!
Three playable short battles which include all the features we've shown off so far!
It's already available to our 15€ tier Ko-Fi members!
Support us to get it now! https://ko-fi.com/animalrpgdev
[DEV UPDATE]
Just like in Mario & Luigi, most Duo Attacks in the game will not be infinite - but as a trade-off, will pack quite a punch! Here's a look at the first Duo Attack you get in the game, Ace Serve!
[Sound on!]
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
In Mario and Luigi games, if a bro gets KO'd, you have to carry him while dodging attacks, which wasn't very fun - so we decided to scrap it. Instead, Tara or Vyn will just drag the other off-screen.
Also showing off the graphical overhaul for the sewers!
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