
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
Next up
Hi, guys! My survival turn-based game Lost Scavenger is finally out in early access on Steam! There's a lot of work to do, but I'm sure that my small community will help to get through all obstacles and Lost Scavenger will be released as planned.
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Introducing Lessaria: Fantasy Kingdom Sim
Players familiar with the Majesty series will find the cherished concept of indirect hero control through the system of royal edicts.
It's time for honorable mentions! 🐞🎉 [Article!]
Hi everyone! I continue developing roguelike survival Lost Scavenger and I'd like to share one of the first quest which will be at the start of the game, answer options and perks checks.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
Healing several injuries with materials at hand. Medicine is one of the most important mechanics in Lost Scavengers if you want to survive at least more than 5-10 minutes in game.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
Someone's at the door...
Finally, I developed new visuals and combat mechanics in Lost Scavenger. The screen for now, there will be animation soon :)
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