
Healing several injuries with materials at hand. Medicine is one of the most important mechanics in Lost Scavengers if you want to survive at least more than 5-10 minutes in game.
Next up
Hi everyone! I continue developing roguelike survival Lost Scavenger and I'd like to share one of the first quest which will be at the start of the game, answer options and perks checks.
https://store.steampowered.com/app/1571160/Lost_Scavenger/
Introducing Lessaria: Fantasy Kingdom Sim
Players familiar with the Majesty series will find the cherished concept of indirect hero control through the system of royal edicts.
I've made several types of containers and clothes which allows to carry different quantity of items.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
And here is the promised combat animation. Its testing, refinement and polishing of individual elements are in progress. How do you like it?
Finally, I developed new visuals and combat mechanics in Lost Scavenger. The screen for now, there will be animation soon :)
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
What game from last week's Day of the Devs are you most excited for?
Tell us in the comments!
(You can see all the games in the article.)
Today the improvement is small, but useful. I slightly improved search algorithms, energy consumption for this good for survival endeavor and the effect of using scrap materials
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