Game
Silent Hill PT demake

7 years ago

Today, we perform the lighting test in the corridor.

We completed the ninth loop and are working to finalize bathroom modeling.




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Hey guys,

We have finalized some more models of the bathroom, not yet finalized, but has already implemented the reflection of the bathroom in the mirror, and the reflection of light in the mirror.

What's up guys,

We have just finished modeling the corridor windows, we have yet to create the rain system on the glass.

Soon we will have more updates.

Performing material illumination correction. That was the result.

It is not stopped !!!

We are just organizing the improvement of mood lighting, to make it look as similar as possible.

We already have interactions with the first 5 'levels', and corrected the room transition continuously.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname