Game
Journals
10 years ago

Tooltips for in-game skills


Considering that the game lacks a tooltip system for now, I decided I’ll post some info here:

Classes:

Fighter

Offensive fighter, bonuses on crit, initiative and strength checks.

  • Bash: stun

  • Tear hamstring: slow

  • Intimidating shout: reduces str, int and con slightly

Knight

Defensive fighter, bonuses on crit, maximum health and constitution checks.

  • Call to arms: target deals max weapon damage on attacks

  • Unyielding: stat bonuses

  • Concussive blow: stun

Alchemist

“Caster”, bonuses on insight and inteligence checks. Has no skills, has a lot of starting consumable items.

  • Herbal remedy: heals target

  • Fire bomb: deals 7 damage per turn for two turns + impact damage

  • Toxic vial: 5 damage 3 turns

  • Phosphorus bomb: causes target to deal minimal damage on attack

Lore Walker

True caster, bonuses on insight and inteligence checks.

  • Mend: Heal

  • Infuse: Target deals max damage

  • Debilitate: Target deals min damage

  • Mind Blast: reduces str, int and con

Thief

Short range infighter, bonuses on crit, dodge, initiative and agility checks.

  • Blind: stun

  • Cheap shot: Target deals min damage

Ranger

Bonuses on crit, initiative, insight, agility checks, speed.

  • Ensnare: slow

  • Expose weakness: agi and int



0 comments

Loading...

Next up

art comission.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Why walk when you can jump?

Path of Kami, running around the shrine area

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Colorful Fox

Happy Late Easter!

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!