Additions:
Added tables you can place items on.
Added evergreen trees and evergreen wood.
You can now sort the online map menu from oldest or from newest.
Added geodes that drop from cave slimes. They can drop ores or rubies.
Enemies now drop hearts when player is under 70% health.
Added the ability to drop items using the Q key.
You can now craft boss statues.
Added birch wood blocks (including floors and doors)
Added stone brick block.
Added 13 flags
Added flute craftable from birch wood
Added spinner toy aka a dead trend from 2017
Pickup items now act differently
Added ambience sounds
Added monke mask
Added some new accesories
Added experimental feature toggle, which currently enables the fishing update features
Changes:
Tree Guardian plank projectile now penetrates walls
Crafting stations now close when you move away from them
Fixed salmon sprite pivot
Reduced game size
Compass now displays the player position in the mines properly
You can no longer set an empty world name when renaming
New tiled wood floor, carpet, furnace, GUI button and main menu background textures
Doubled online map description character limit
Fixed Travelling Merchant UI getting cut up
Trash/sell slots now show a tooltip on hover
World saving is now faster
It should be no longer possible for plants to grow near lakes
Spaces before and after world names are now trimmed
Water bottles should no longer spawn empty bottles in creative mode
Fishing update (Enabled by toggling experimental features when creating a world):
Added fishing crates
New food items (kelp and shrimp)
New fishing mechanic (in all worlds)
Junk items (sand, paper, tin can)
Added iron fishing rod
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