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I've been working on a lot of sprites for NPCs I'm putting in my game #TwelveSlotSaloon I really am liking how they're turning out-
The most tedious thing to work on in #TwelveSlotSaloon is 100% having to make sprites for every single character.
So to speed up development, Puppy will now be the only character featured in the game.
๐ถYou're welcome.๐ถ
Working on revamping the action system in my game #TwelveSlotSaloon slightly-
๐ You now have to preform actions to get passiveness points! If you fail an action, you'll sometimes be put back slightly.๐
Been working on more cutscenes for my game #TwelveSlotSaloon - I really like the coziness of this scene.
๐น๏ธ Enter The Highrise Game Jam Before It Ends On May 5! ๐น๏ธ
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-tโฆ
The jam has cash prizes! ๐ธ๐ธ๐ธ
Working on more enemies and attacks- I'm trying to get the visuals of #TwelveSlotSaloon battles good enough to be happy with.
I've had to learn while making this game that not everything has to be perfect. If I stopped to make sure every last little detail was perfect, I'd never get anything done. (โยดโก`โ) ANYWAY- I remade the main character's overworld sprites.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Working on polishing some older areas in my game #TwelveSlotSaloon !
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