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UNDERTALE Hard Mode: Director's Cut

12 hours ago

UNDERTALE Hard Mode: Director's Cut - v1.07 Patch


Hello everyone! Another patch has been released—v1.07! The current plan is to release v1.08 fixing all remaining bugs within Normal Mode (for any of you who'd like to play it, for whatever reason), so that should (hopefully) be the final patch for the v1.0 Demo!

This patch contains:

BUG FIXES

  • Fixed a bug in Normal Mode where Doggo's cutscene would softlock the game.

  • Fixed a typo.

  • Fixed a bug where you could still move while the menu is open in the Colored Tile Puzzle.

  • Fixed a bug where the game would crash upon interacting with the faun NPC.

  • Fixed Papyrus's portrait not appearing in certain dialogues of the Gauntlet of Deadly Terror cutscene.

  • Fixed a bug where you couldn't use [X] to slow move in the Gauntlet battle.

  • Fixed a bug where being hit by certain Papyrus attacks deleted the Grillby's building out of existence (???)

  • Fixed a bug where Papyrus wouldn't stop holding the Junior Jumble in battle after you've reached 1 HP.

  • Fixed a bug where the fire thrower wouldn't disappear in Papyrus's battle upon reaching 1 HP.

  • Fixed a bug where the fake dog food bowl could appear empty.

  • Fixed a bug where the wrong dialogue would appear in the note in Papyrus's Garage.

CHANGES

  • Change Papyrus saying "NYOHOHO" to "NYOO HOO HOO" instead.

  • Now the tree in the 2nd XOXO puzzle no longer automatically solves the puzzle.


That's all! Lots of bugs were fixed in this patch, and a lot more will in the next one.

Happy holidays, everyone! And as always, thank you!

- ThatOneJ

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