Game
Baldi's Advanced Math Courses!
2 years ago

Unity makes me rage

For now there's not gonna be much map that's getting changed
I plan on getting a beta version out so we can work on a more fleshed out mod while people get a bit of what's to come.




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Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

Beta build releases next week

Sorry for the lack of updates on the game, irl stuff yk?

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul

Nothing crazy for now

So... that happened.

This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out

Anyways, Merry Christmas

Every day I'm shuffling

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh

It is overwhelmingly hard to perform what should be the most basic tasks with an fnf mod

The modding documentation isn't even complete so idk what imports I can use