Next up
This is meant for the #GJRW25 video later on before the year ends, I'm posting mine a little early due to concerns regarding the amount of participants. Either way, be on the lookout for that to come out
Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days
Somehow managed to get the Portal Poster working in Classic. I'm so tired aaaaaauugh
Update:
- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks
Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original
I learned how to update the ai path finding, so that's good
What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.
Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything
So... that happened.
Happy new year everyone, I'm still extremely honored to still be here. Hoping that 2026 is even better
Forwarding this form for everyone, hoping everyone votes on it fairly
https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…











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