Game
Five Nights at Freddy's: The First Location
2 years ago

Unrelated Update: My other game's demo released!

https://gamejolt.com/games/SMS99/864702


Normally, I'm not the type to cross promote on unrelated projects or platforms, but given this is my first real game release I'm making an exception.

I developed an official spinoff to the 123 Slaughter Me Street franchise! As it stands it's just a demo for now, but if people show it enough support then it may eventually be greenlit for a full game! I would greatly appreciate if you guys went to go and check it out, but completely understandable if not!

Until then, now that that game is out, I'm shifting my focus back to The First Location, among other non-game things

(I am seriously behind on commissions)

With all that out of the way, have a great day and I'll be posting more updates real soon.



0 comments

Loading...

Next up

Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.

Some lighting and visuals updates.

I'm on the brink of losing almost everything I own. If you need a 3D Model made, or a set of 3D Models, check out my Ko-Fi commissions. I do #FNaF Models for pretty cheap.

4 slots open. #commissionsOpen

http://ko-fi.com/glitchedlizard/commissions

Took a day off and made another Adventure model. Ennard, this time.

God I miss FNaF World.

This is BEYOND early WIP, but a promise is a promise. Thanks for 300+ followers! Have a peek at a certain feature which may or may not be present in the demo (to an extent)

Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.

Merry late Christmas from Fredbear & Friends!

See you next year :)

How do we feel about gambling in our horror games

(We have pinball, too, but that's for later)

Added some fun teasers to the game page. Most of them are kinda pointless, since, the characters have been seen already, but it was nice to take a day to chill and render some fun stuff out. Enjoy the callbacks

No character teasers today, so have a peek at the work-in-progress environment instead.