Game
Butterskate
11 years ago

Update 0.2


Updated Version 0.2

After playing the first version some I noticed that some of the game elements could be modified/enhanced a bit, and that might make playing the game a little easier and/or more interesting, here’s the change log:

  • Camera modified to be perspective based, 50 degrees FOV

  • Bacon (and later additional pickups) now have a bobbing effect to help set them apart from the background, hopefully that will make them easier to notice.

  • Score requirements adjusted to align with pickup values

  • modified the shape of the arena (play area) to allow easier movement through the center, this required minor pickup spawn reiteration as well.

Thanks to everyone who has played the previous version, don’t be afraid to hit me with your experience reviews, or ideas :D



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

The whole squad is here!

Interested? Follow me!

So here's the first of the zodiac signs i will make for the next weeks.

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Got some fun collectibles in our game, Path of Kami!

Art made for my friend @ungerbibs . Much love for this <3

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this