Updated, and i used GM8.1!
Changed/Fixed Stuffz:
-Fixed bounciness -Fixed Slipperiness -Fixed Level selection issues -Made beast movement easier to control -Better gravity on gore particles
New stuffz:
-Dust Particles -Better beast mode particles -Awesome onomonopia effect for beast mode
Please comment, and rate!
Also i will be updating again very soon with some bigger features, this was mainly to fix bugs.
Next up
I believe I have gotten the Axial Layer completed! On top of this the debug viewer has also been optimized visually to show more accurate info. Its so strange how different the underlying code is from the final render #gamedev #rpg #combat #sidecroller
Hello everyone!
I have recently taken a step back into game dev this past summer and I have decided to resurrect a old game from the early days of Game Maker and the YYG community (some of you might have been apart of); A Shapian's Tale.
Took a break from AST to work on a rougelike match 3 game, pet named "SwapQuest."
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Fan art for Foolish I'm feeling kinda better so I drew this
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.










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