Updated, and i used GM8.1!
Changed/Fixed Stuffz:
-Fixed bounciness -Fixed Slipperiness -Fixed Level selection issues -Made beast movement easier to control -Better gravity on gore particles
New stuffz:
-Dust Particles -Better beast mode particles -Awesome onomonopia effect for beast mode
Please comment, and rate!
Also i will be updating again very soon with some bigger features, this was mainly to fix bugs.
Next up
Took a break from AST to work on a rougelike match 3 game, pet named "SwapQuest."
I believe I have gotten the Axial Layer completed! On top of this the debug viewer has also been optimized visually to show more accurate info. Its so strange how different the underlying code is from the final render #gamedev #rpg #combat #sidecroller
Hello everyone!
I have recently taken a step back into game dev this past summer and I have decided to resurrect a old game from the early days of Game Maker and the YYG community (some of you might have been apart of); A Shapian's Tale.
Bandana Dee the Dream Friend
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
Microsoft Windows XP Unprofessional (windows logo prototype)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
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