Updated, and i used GM8.1!
Changed/Fixed Stuffz:
-Fixed bounciness -Fixed Slipperiness -Fixed Level selection issues -Made beast movement easier to control -Better gravity on gore particles
New stuffz:
-Dust Particles -Better beast mode particles -Awesome onomonopia effect for beast mode
Please comment, and rate!
Also i will be updating again very soon with some bigger features, this was mainly to fix bugs.
Next up
Took a break from AST to work on a rougelike match 3 game, pet named "SwapQuest."
Hello everyone!
I have recently taken a step back into game dev this past summer and I have decided to resurrect a old game from the early days of Game Maker and the YYG community (some of you might have been apart of); A Shapian's Tale.
I believe I have gotten the Axial Layer completed! On top of this the debug viewer has also been optimized visually to show more accurate info. Its so strange how different the underlying code is from the final render #gamedev #rpg #combat #sidecroller
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
I was bored, so... ManutKat.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
My D&D art for my family so far (WIP if you couldn't tell)










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