in this update:
-> basic worldgen
-> can jump with the spacebar as well as the ‘w’ key
-> tank
s can be placed and filled with water using debug controls
-> wire
s come in four different colors (one color won’t connect with another) and can be used to hook up machines to switches (such as furnace
s)
-> wiring goggles
can be equipped - this allows the player to remove wires whilst holding a wand
-> fluid pipe
s can be connected from one tank to another in order to pass fluids, or they can be hooked up from one tank to an open space to pour fluids into the overworld - these work much like item pipe
s
-> timb
s can be equipped
-> the game-world is now automatically generated with dirt
/`grass
developer’s notes:
-> this is a big update
-> wanting to flesh out the capabilities of machines before moving onto another large mechanic
-> next step might be making the assembler
work with recipe
s and schematic
s and having the game recognize “structures”
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