in this update:
-> chests will now animate when opened in order to provide better interactivity.
-> server/client mode has been disabled.
developer’s notes:
-> I’m honestly trying to figure out whether I want any tiles in this game to be larger than 16x16. I feel like I could, for example, have larger chests or have different colored chests. The former would make the latter redundant, so I think I’m just going to go with that. If a similar problem arises later then I’ll decide what to do then.
-> I abandoned LAN because it was too finicky on my hardware/network setup to test. At this point I would rather continue to work on single player functionality and tack the system on later.
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