4 years ago

Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.




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Working on equipment ui. You will be able to switch out body parts to change what equipment slots you have.

But oh boy, it's hard to cram in a dynamic equipment slot in such a limited space.

Dungeon crawling

Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Coming in hot

It's time for honorable mentions! 🐞🎉 [Article!]

Been making a dungeon crawler fps render in rpgmaker 2003.

Making some loading screens

Someone's at the door...

Added item containers!