4 years ago

Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.




0 comments

Loading...

Next up

Dungeon crawling

Coming in hot

Working on equipment ui. You will be able to switch out body parts to change what equipment slots you have.

But oh boy, it's hard to cram in a dynamic equipment slot in such a limited space.

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

Working on some menu mock ups for a dungeon crawler

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Been making a dungeon crawler fps render in rpgmaker 2003.

Happy Devruary! Devruary Day 11 celebrates @Asthon_ES ! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?

Added item containers!