5 years ago

Been making a dungeon crawler fps render in rpgmaker 2003.




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Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.

Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Working on some menu mock ups for a dungeon crawler

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Added item containers!

Take a trip to Nostalgia Land in @JacksonG13 's Sky World 64, a cozy sandbox game that harkens back to the 64-bit era.

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Dungeon crawling

Working on equipment ui. You will be able to switch out body parts to change what equipment slots you have.

But oh boy, it's hard to cram in a dynamic equipment slot in such a limited space.

Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.

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