Been making a dungeon crawler fps render in rpgmaker 2003.
Next up
Did some quality of life stuff for the equipment window
- Marks what equipment slot the item uses
- Shift click to quick equip/remove item
- Mark items that can't be used & show what attribute is not met in the tooltip
Coming in hot
Dungeon crawling
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Making some loading screens
Mountain area is now in on the rpgmaker 2003 dungeon crawler
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
Working on equipment ui. You will be able to switch out body parts to change what equipment slots you have.
But oh boy, it's hard to cram in a dynamic equipment slot in such a limited space.










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