Game
Camping With Springtrap
1 year ago

↓ Update V0.5 (Alpha) ↓

DEMO MAP and lots of new features!


V0.5 (Alpha)

The demo map is done and the gameplay too!

New stuff

-Complete main menu overhaul

-Added A  C O U P L E  of forest assets for the main menu and demo maps

-Added a whole new and improved main menu map: Camp Willy

-Added a springtrap rig and model for cutscenes

-Placed and animated springtrap in the main menu

-Added a proper game start-up video

-You can no longer do 360s while sliding

-Added a lake that will damage the player

-When jumping while sliding, the player will have a boosted jump that launches you forwards a bit (you can do funny stuff with this)

-Added a main menu song (cover of “Don’t open the door” from FNaF world)

-Added more graphics options

-Added an untextured doom tutorial map (don’t know the proper term)

-Added a small forest map leading to Fazbear’s Fright

-Made the demo level gameplay

-Added an intro cutscene

-Added footstep sounds for springtrap

-You can now skip cutscenes

-Added credits with a song remix made by nashywashymachinery

-Made early cover art for camping Alpha 0.5

-Added voice lines for the intro cutscene

-Added voice lines for springtrap

-Added hit/killmarkers

-Saving/loading game @Jaydanson thank

-Checkpoint system

Changes/improvements

-Changed the looks of the damaged/low health screens

-Optimized the package file size which is currently only 784MB :)

-Do some in game optimization for much better performance

-Temporarily removed the groundslam

-Replaced old crosshairs with a dynamic new one

-Decreased the slide cooldown time from 1,75 to 0,75 seconds

-Inreased Freddy’s shooting range by +20% and narrowed his shotgun spread -25%

-Increased Freddy’s fire rate from every 2s to every 1.75s

-Increased the endo’s damage from 1 to 5 (player has 100 health)

-Improved the looks of the HUD

-Changed main menu selection method, the camera now moves towards a place with a sub main menu (3D menu) 

Bug fixes

-You can no longer vault into the landscape while sliding

-Fixed the endo’s slow movement speed after being staggered

-Freddy no longer grows larger everytime you save/load, the AI will not become sentient. The artificial uprising will be stopped.

And most importantly HAPPY HALLOWEEN!!!!



0 comments

Loading...

Next up

With a gameplay redesign comes a main menu redesign...

The demo will be released on friday the 18th!

Ruined CatNap

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

It has been a while since the last update and that's because the upcoming one is b i g and takes a while.

It will include a menu overhaul (for the 4th time), multiplayer, complete animation overhaul (for the 3rd time jeez) and much more improvements.

The Poopet

Made some CatNap 2D art based off the chapter 3 main menu.

Camping With Springtrap is CANCELLED

Fix Fredbear

The endo AI is almost done, which is also the base AI of Freddy so making freddy wont take long. We're also replacing freddy's shotgun with a one-handed one because why the hell not!