Game
PropHunt
6 years ago

Update will come soon addressing most Bugs reported


-weapon attachments not working properly

-client lagging too much upon joining

-client sees wrong placement for weapons on other players

-client cannot see flashlight

-Weapon effects not being replicated correctly

-headshots not registering for clients

-crashes upon launch

-AR4 and some other weapons not applying any skins



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Gang's all here

Added owl (◕▾◕v)

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Update 0.2.7

Small Additions, Changes & Fixes

Update 0.2.6

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Been learning Cryengine

but I'm giving up

this thang too hard :/

Next stop Godot

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Canada Lynx

ITS GODOT TIME

This is what I made in a day

Unity & Unreal version here

https://gamejolt.com/p/recently-started-learning-unity-this-is-w…

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

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They are so hard to make