Next up
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
Getting into some heavy stuff soon so I needed more face sprites
For #ScreenshotSaturday, I have a new enemy type: the Emerald Warden! They guard Jade Penitentiary.
Uh oh...
Similar to the last #ScreenshotSaturday, but showing off the Emerald Warden's unique trait: their shield blocks attacks from the front
Got a fancy game sprite to show for one of the cutscenes
Little sneak peek at the enemies in Level 4
Building out the actual level content for Mission 4! This takes place in a prison called Jade Penitentiary. Background by https://ansimuz.itch.io
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.










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