Next up
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.
Mission 2 outro complete! $3 or higher patrons can see the full cutscene here: https://www.patreon.com/posts/dev-log-11-7-143087866?utm_medium=…
Started working on the boss for Mission 3: a bat cyber mutant.
New enemy for Mission 2: the Panoptic Drone! These little jerks help out with the invasive surveillance that the Maken government does.
Little sneak peek at the enemies in Level 4
Implemented a new attack: Full Moon Slash! As usual, the incredible particle animations were provided by https://ansimuz.itch.io/
Got a fancy game sprite to show for one of the cutscenes
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
What a weird place, this looks different from the other levels...










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