Game
Judgment of Heaven
4 years ago

Updated to version 1.1

Changes:

Overhauled controls to allow for control rebinding

Updated UI to have actual button prompts

Azrael's clouds start at the center so they can't trap player




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Further progress on the Spike battle, and a fancy new effect for the Crater Maker attack! I've also uploaded the latest music tracks to the game page

#ScreenshotSaturday

Oh I'm cooking this week. Got two new attacks to show off for #ScreenshotSaturday

Mission 2 outro complete! $3 or higher patrons can see the full cutscene here: https://www.patreon.com/posts/dev-log-11-7-143087866?utm_medium=…

#ScreenshotSaturday

Check this out, as a birthday present, @FlyingGraphite made this amazing art of the encounter with Chernobog in the 9th circle!

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

Last attack done. Now to move on to the outro cutscene.

#ScreenshotSaturday

Uh oh...

Got a fancy game sprite to show for one of the cutscenes

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

For #ScreenshotSaturday we have a sneak peak at the intro for the fight against Spike. Seems like he's a lot more brutal than the other band members...