Game
Judgment of Heaven
4 years ago

Updated to version 1.1

Changes:

Overhauled controls to allow for control rebinding

Updated UI to have actual button prompts

Azrael's clouds start at the center so they can't trap player




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Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Uh oh...

Getting into some heavy stuff soon so I needed more face sprites

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

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Want an incredible commission like this one by @LUKELCS and @jasxy_ ? Get one here:

https://colorcharityevent.carrd.co/#

Only one week left!

Little sneak peek at the enemies in Level 4