Next up
For the first #ScreenshotSaturday of 2026, I have two new attacks to show off for Augusto!
Modified the Mission 2 intro so that now Akio now has a unique ringtone! This will be important for scenes where I can't show him holding up his phone.
What does this spooky castle have in store? I guess only time will tell.
Also today marks one month since I started development. Honestly it's a credit to RPG Maker MV that I'm so close to being done.
Here's the fruits of my sprite work, complete with a beautiful stormy background by Ansimuz: https://ansimuz.itch.io/warped-storm-night
A little cute moment between Akio and Masuyo for #ScreenshotSaturday
Figure I'd share a couple memes I made using the game sprites. I'm working on the actual game too I swear
#Devruary Day 26
The feature that I'm most excited for is something I will soon implement. Remember when this used to be a Devil May Cry like? We still need a devil trigger. Especially since #KamenRider heroes always need a super form.
Not much new to show this week. I've mostly been doing some gameplay tweaks. But I also started on outro for Mission 3.
Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.
Just got the second dungeon done. Here's a little Sneak Peek










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