Game
Shady Waters 2D
8 months ago

Uploaded another new build, night one is easier now, and you need to complete it to access night two.

Also, I'm aware that this game is being made in scratch, but I'm sure I can find a way to get saving through local saving in Turbowarp or something.


I just don't feel like doing all that research and crap multiple times, which is why these early access versions don't include saving.

I'm also gonna find a way to get the complete version from an HTML file to an EXE so it doesn't need to run in a browser and so I don't need to have the, you know, giant green flag in the middle of the screen when you start.

So, yeah, there's much more to come for the game, I just want to test the difficulty.

As for now, just get used to the game and tell me any recommendations you may have.



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Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.

I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.

This a cool setup?

Remnant Shady

MOVE OUT OF THE WAY

All the concepts / concept art for this game that I haven't posted yet

Yes, I know my handwriting sucks.

I think this is the perfect model for the game