I screwed up, and released the game in a technically incompleteable state due to forgetting to do one last test before launch after adding the replay levels mechanic. Copy pasted code in stupid spots, forgot about it, launched the game without thinking twice, and forgot about the game due to burnout for six months. For that, I am truly sorry; as I didn't realize this mistake until I started a casual playthrough a day or so ago. Hopefully this patch makes it up to you guys; and you all can see the ending and rest of game I worked hard for; hopefully without a dumb moment on my brain. Alright, going back into the shadows. Brain thoroughly scrambled, and stressed beyond belief. I just want to sleep now lmao. g'night.
Next up
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
FleshBound | Cinematic trailer
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
One Night With Baldi is released!
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
Old friendly face
Took down the game, it's not coming back. I quit trying to fix this, and anyone who believed me putting effort into this could amount to something good is more naive than I was for wasting what could of been the best years of my life on this crap! :)













0 comments