Game
Darkest Nights at Fazbear's

1 year ago

V1.0.4 patch

not v2 but I will give some news at the end


-changed Golden Freddy's behavior, when he succeeds his appearance chance, he will wait for you to pull up the cameras fully before spawning. this is to fix a bug where he would spawn in the middle of you opening the cameras and break the shocker and cam buttons.

-FINALLY turned up the volume of the night 2 and 3 phone calls, they give you mechanic explanations so they're the only thing I needed to raise, everything else is lore I would rather you learn in v2 lol (side note: I tested how they sounded at 60 volume, if you still can't hear them well, maybe try turning up your volume up to 80 or 100)

-lowered volume of ambience as a result

-added herobrine back into the game

for v2 news, development has been a bit slow, but recently I've gotten a bit back into the swing of things and while it still might be a little sluggish, it's better than nothing. right now, I actually finished one of the new characters exclusive to the V2 update, but I just need to fix his rig before he's fully done

join the server to see how he looks oh my gosh what (I am so desperate): https://discord.gg/d6MbyrUxt8

this is also most likely the last dnaf v1 patch unless there's a really bad bug, small bugs I won't really care to fix anymore, unless like I said a big bug gets reported in which that will be fixed along with small ones



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here's a slight design tweak for chomp, no the game will not be updated to change his design

I think I'm forgetting I can post here because instead of posting this on gamejolt first I sent it in like 2 different places on discord so like sighhhhhhhhhhhhhh

finally got robux, is my new fit hard?

now THIS is tuff.

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat