Fixed a bug where Nightmare Fredbear moved to the left door even if he was at the right hall after moving enough times
Removed some RNG where you could get wombo comboed by Afton, Nightmare Fredbear/Nightmarionne, and Molten Freddy
Improved the AI system in the CN screen (no more separate objects for AIs, instance values are goated
)Dee Dee moving in and out of the screen has been Deltatimed
Withered Foxy has received a slight nerf to his kill timer and his kill timer is now stalled when Nightmarionne is attacking
Fixed Golden Freddy's nose hitbox being awkward and made it slightly bigger
Brought back the blink effect for Rockstar Bonnie when he is about to kill you
Next up
Today, I reveal Freddy Fazbear's mechanic.
Fun Fact: Originally he was the same as OG UCN with power generator making him more aggressive but that wasn't gonna be fun to play with in my eyes so yeah
Did you miss this game? I know. I've left it to rot for months now.
But just recently, I finally got back on the MFA and went to work on this.
And I finally beat ITTD VHM.
Now, I can finally present FNaBP 2 Custom Night v1.1.
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
Trailer Announcement!
Here's Chica's new mechanic for this game.
As development goes on and I reveal more mechanics, you'll find out this is more than just your average recode of UCN.
The Mangle
Something new...
Somewhere you haven't seen before...
beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.
(new characters programmed for this build are nightmare bonnie and chica)
next plan for ais is wfoxy and then nfreddy
sister location is one of the top 3 fnaf games for me
And today, Phantom Freddy's mechanic is revealed.












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