I noticed some bugs with the previous large update so I took some time to clean them up. Here’s the official change log from the Read_me.txt file.
1.1.1 - 2019-06-10
Added
- Round number to the end-of-round Game Stats
Changed
- PlayerInfoBoxes in the Arena UI to go on whichever side of the screen their player is closest to
- Sharpcruiser Turbolaser to be slight more accurate
- Green Raptor Disruptor Laser to have slightly less range
Fixed
- Photon Torpedoes blowing up on effects (ex. Glitch Shields/Tractor Beams) from allies
- Number of rounds always being infinite
- Turbolasers randomly stopping firing while still draining ammo
- The next round loading bar acting strange with Xbox 360 controllers
- Backwards engines not working with Xbox 360 controllers
- Controller vibrations continuing beyond the round reset
- Particle effects not being deleted during a round reset
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