Fredbear and Nightmarionne no longer have their own sections of the night. The reason I made this change is because this took out so much difficulty from the night, and I intended on this game being quite hard lol.
Removed 12-2 AM All Night along with the trophies & stars to account for the change above.
XOR can no longer spawn at 5 seconds.
Some crappy coding has been replaced with the new code that's up to my standards.
Fixed a blinking issue with JJ.
The scrolling object has been replaced with an alterable value.
The AI has been converted from a counter to an alterable string.
Next up
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!
some progress ive made during my work with this as of rn
the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)
FIND ME .... MICHAEL!!!!
Only one remains to be put into the creation...
Who do you think it is...
The GameJolt page has finally hit 100 followers!
Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.
And today, Phantom Freddy's mechanic is revealed.
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
















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