Fredbear and Nightmarionne no longer have their own sections of the night. The reason I made this change is because this took out so much difficulty from the night, and I intended on this game being quite hard lol.
Removed 12-2 AM All Night along with the trophies & stars to account for the change above.
XOR can no longer spawn at 5 seconds.
Some crappy coding has been replaced with the new code that's up to my standards.
Fixed a blinking issue with JJ.
The scrolling object has been replaced with an alterable value.
The AI has been converted from a counter to an alterable string.
Next up
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
The Mimic Day #FanArtFriday #SecretOfTheMimic
They've moved...
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
DOWN BELOW
beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.
(new characters programmed for this build are nightmare bonnie and chica)
next plan for ais is wfoxy and then nfreddy
2 comments