Game
Five Nights at Freddy's 4: Ultra Custom Night
1 year ago

v1.1


  • Fredbear and Nightmarionne no longer have their own sections of the night. The reason I made this change is because this took out so much difficulty from the night, and I intended on this game being quite hard lol.

  • Removed 12-2 AM All Night along with the trophies & stars to account for the change above.

  • XOR can no longer spawn at 5 seconds.

  • Some crappy coding has been replaced with the new code that's up to my standards.

  • Fixed a blinking issue with JJ.

  • The scrolling object has been replaced with an alterable value.

  • The AI has been converted from a counter to an alterable string.



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testing the max modes is definitely going great

Something new...

Somewhere you haven't seen before...

They've moved...

Helpy!! (49/365)

how did bro get here

withered cindy pixelart

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

And today, Phantom Freddy's mechanic is revealed.

FleshBound | Cinematic trailer

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)