Fredbear and Nightmarionne no longer have their own sections of the night. The reason I made this change is because this took out so much difficulty from the night, and I intended on this game being quite hard lol.
Removed 12-2 AM All Night along with the trophies & stars to account for the change above.
XOR can no longer spawn at 5 seconds.
Some crappy coding has been replaced with the new code that's up to my standards.
Fixed a blinking issue with JJ.
The scrolling object has been replaced with an alterable value.
The AI has been converted from a counter to an alterable string.
Next up
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
We are finally back with Prophecy Mode mechanic reveals, starting with Sugar and The Puppet.
Along with this, I have also recreated the Dug and Shadow Lockjaw Prophecy Mode mechanics (you'll need to scroll down a bit) with some new text effects & shi.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
how did bro get here
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
The GameJolt page has finally hit 100 followers!
Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.
Next Prophecy Mode Character Mechanic Reveal: FOXY
Something new...
Somewhere you haven't seen before...














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