Game
Darkest Nights at Fazbear's

2 years ago

V2 update


Hello everyone!

It has been 18 days since the switch to Blender 2.79 for V2, and so far, I have already ported Freddy and am currently in the process of porting Bonnie

Since porting is a rather boring process, I have also been dedicating time working on the cameras, which are actually all in one big map file

I have attached an image of the current show stage on this post so that you all can get a peek on how it looks. Other cameras may be revealed in the discord server, which you can join here

https://discord.gg/d6MbyrUxt8

That is all for this update, see ya in the next update!



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some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

itch.io profile so old it's basically a fossil

finally got robux, is my new fit hard?

you could call me a bit of an inept outcast...

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

this is Simon Cowell from DNaF OFFICIAL CANON REALISTIC HUMAN DESIGN

Maybe..............

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

here's a slight design tweak for chomp, no the game will not be updated to change his design

I think I'm forgetting I can post here because instead of posting this on gamejolt first I sent it in like 2 different places on discord so like sighhhhhhhhhhhhhh