Next up
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
Version 4.0 is finally here. Better late than never.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
Did you know you could do this?
For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.
(The image does not represent the final product.)
The final update is coming.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
"É, tá bom..."
Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.
The same will be done to the original Sonic Blasting Adventure.
Version 7 - The Definitive Edition
This update came after "Version 6.6.6". Number 7 has a meaning of "finished work", so this will be the definitive version of this game. This version also celebrates its 10th anniversary. Updates in the article below.
0 comments