Game
Solar Battles
9 years ago

Version 0.2.0 Notes


  • Added main menu

  • Added in-game settings

  • Added basic enemy AI

  • Added enemy trackers

  • Added enemy spawning in free mode

  • Added user interface (UI)

  • New Ship Look

  • Resizing of everything

  • Flight made to be a lot more responsive

  • Change of stats (HP, Speed, Damage)

UI:

5d0b769bc7865.png

Dark blue bar tells you your health as well as having written health underneath it.
The light blue bar is your boost charge, if this is full you are able to use boost.
And lastly, a speed unit which tells how fast you are flying.

Enemy Tracker:

5d0b769c34de0.png

A small circular object that points towards enemies. There will be a tracker for each enemy and its brightness is based on how much health the enemy has. Trackers also change on how far from your ship they are, the further they are from your ship the further away is your enemy. (Distance Track Limit 3000 Units)



0 comments

Loading...

Next up

Werehog transformation process. #sonicunleashed

Szayel Aporro Granz - Bleach

Only true badasses may pass! #conceptart #art #gamedesign

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Annie of the stars

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Mephisto Pheles - Blue Exorcist

I spent two days choosing a candidate for the scenario and finally I found <3 Hope you like it!! >.<