Game
Solar Battles
9 years ago

Version 0.2.0 Notes


  • Added main menu

  • Added in-game settings

  • Added basic enemy AI

  • Added enemy trackers

  • Added enemy spawning in free mode

  • Added user interface (UI)

  • New Ship Look

  • Resizing of everything

  • Flight made to be a lot more responsive

  • Change of stats (HP, Speed, Damage)

UI:

5d0b769bc7865.png

Dark blue bar tells you your health as well as having written health underneath it.
The light blue bar is your boost charge, if this is full you are able to use boost.
And lastly, a speed unit which tells how fast you are flying.

Enemy Tracker:

5d0b769c34de0.png

A small circular object that points towards enemies. There will be a tracker for each enemy and its brightness is based on how much health the enemy has. Trackers also change on how far from your ship they are, the further they are from your ship the further away is your enemy. (Distance Track Limit 3000 Units)



0 comments

Loading...

Next up

We are under attack!

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Why walk when you can jump?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

ooh yes..

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?