Game
Solar Battles
9 years ago

Version 0.2.0 Notes


  • Added main menu

  • Added in-game settings

  • Added basic enemy AI

  • Added enemy trackers

  • Added enemy spawning in free mode

  • Added user interface (UI)

  • New Ship Look

  • Resizing of everything

  • Flight made to be a lot more responsive

  • Change of stats (HP, Speed, Damage)

UI:

5d0b769bc7865.png

Dark blue bar tells you your health as well as having written health underneath it.
The light blue bar is your boost charge, if this is full you are able to use boost.
And lastly, a speed unit which tells how fast you are flying.

Enemy Tracker:

5d0b769c34de0.png

A small circular object that points towards enemies. There will be a tracker for each enemy and its brightness is based on how much health the enemy has. Trackers also change on how far from your ship they are, the further they are from your ship the further away is your enemy. (Distance Track Limit 3000 Units)



0 comments

Loading...

Next up

We are under attack!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished work on the emotions of a new character for the tank universe

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign

I made a small jungle house.

Colorful Fox

Happy Late Easter!

Got some fun collectibles in our game, Path of Kami!