Next up
My first-person roguelite has it's own [Coming Soon] Steam page! Check it out, and let me know what you guys think! https://store.steampowered.com/app/1235800/Oneiro
The Second Layer of the Labyrinth has been released!
Changelog for version 0.8.5;
Version 0.7.4 is now live on GameJolt!
The changelog is pretty massive, but in short, it adds torches, status effects, a scoring system, and a new weapon type called the karambit!
Version 0.7.7 is released for Oneiro!
This adds alternative attacks and spikes to the Labyrinth. Definitely a game changing update with the alternative attacks at your disposal!
I've updated Oneiro to version 0.7.8 which is introducing consumable items into the dream!
Version 0.7.6 has been released on Gamejolt! I had some trouble uploading to gamejolt, but I finally got it.
This one focuses on generation, while also adding a new enemy, along with a dev console for fun/testing purposes!
Hope everyone enjoys!
Recently updated Oneiro to Version 0.7.7 to include an array of new attacks, and some spikes that generate around the Labyrinth!
This picture is showing how the Karambit's counter attack looks; successfully countering is a huge advantage against an enemy!
Here's some gifs of me playing the upcoming version of my first-person roguelike! These show off a lot of mechanics I'm proud of and can't wait to publish it!
If it looks interesting, you can check out this video here
I patched up a few annoying bugs and glitches. I've improved the inventory, and added the Purity item, which allows for health regeneration every 10 seconds!
Some days, I just feel like cutting up a golem and watching him shatter.
You guys ever feel like that? Is it just me?
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