Fixed two lines of dialogue that accidentally misgendered the main character.
Fixed an oversight in Card Castle's 5th floor that allowed you to clip outside of the boundaries of a room.
Turns out, you could get more than one Onion Key. That magic trick has been eliminated.
Fixed a secret cutscene crashing while using Photosensitivity Mode.
A valiant hero ported RIBBIT to the Nintendo Switch. That means the door's open now.
Added the SECRET TRUE BEST ENDING. Oh, nevermind. It ran away.
NOTE: It is not possible to patch this over the 1.0 version of Ribbit. If you already have Ribbit installed, you'll have to patch this into another vanilla copy of Deltarune for it to work. Your save progress will be retained across versions, so don't worry about that.
Next up
RIBBIT 2.0 - Sprite Showcase
RIBBIT 2.0 Reveal - The one where we redesign a frog
RIBBIT 2.0 - Release Date
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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