Game
Welcome to Bullet Hell
6 years ago

Version 1.1.0 released!


After months of absence, the next update of WTBH is here. The game has changed quite a lot compared to the previous version (1.0). Here are some of the noteworthy changes.

  • Enemies spawn randomly instead of spawing from fixed spawners.

  • Tweaked the enemy’s bullet speed to make the gameplay more fair.

  • Shielders should be less durable and focuses more on offensive.

  • Shielders emit a wave of bullets every 3 attacks.

  • Added visual cues to Fxecute and Bonuses.

  • Visuals of certain objects improved.

  • Grenades detonate on enemy impact instead of bouncing off of them.

  • Walls are more durable overall.

  • Enemy’s bullets’ damage and speed now increases over time.

  • Player’s SMG and Shotgun are slightly more accurate

  • Massively increased reloading speed.

  • Removed sprinting.

  • Removed Playzone, replaced with Danger Zone.

  • Title Screen revamped.

  • Reworked NukEdition.

  • Added more lines below the logo.

  • Added a new logo.

  • More optimizations.

  • Many bugs fixed.

  • Added more bugs to fix later on (if possible).

GLHF, everyone!



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