Next up
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Version 4.0 is finally here. Better late than never.
The Final Update has been released.
More info in the article below.
Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.
- Ancient Ruins has been revamped
- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
The Showdown
"É, tá bom..."










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