There’s a small update for ViViD that changes it to version 1.1c, which fixes a game breaking bug during the ending on version 1.1b. This bug prevented the player from seeing the final sequence + credits. It’s compatible with old saves, so if you have version 1.1b make sure you download this version to avoid the issue!
Next up
Enrollment will resume shortly, Burt. Something is coming. I can see it now, and everything is ViViD.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
a drawing I did because I was bored😪. But I love how it turned out.😊
An infected room from the second part of Cybel ! Are you up for some cleansing?
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
New Teasers!










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