2 years ago

W.I.P Upscaling Algorithm been coding on, very proud of so far! This is running on Eevee NEXT with ray tracing fps went from 2 to 36 !!!

(Resolution from: 542x303)
(Right=Upscaled ; Left=No Filtering) (Next Image is 1080P res)


[Game jolt for some reason made the upscaled image blurry :(

This algorithm uses some source code of FSR and my own implementations which use velocity buffers/motion vectors to enhance image sharpness, aliasing and adds other Anti-aliasing techniques like SMAA and adaptive FXAA

Next is to implement a good sharpening algorithm that is in progress right now!

I think this was quite needed for a game like Popgoes 2 as it is pretty demanding with it's big environmental details



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So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊