Loading...
158
1 year ago

Wahoo... It's me...Heh...

I made this little bit of a combat system over the past few hours.

Attacking is half-implemented, the little cooldown between turns is the enemies "attacking" for 2 seconds each. (See "Turn Cycle" in the top left.)




14 comments

Loading...

Next up

Also colored Mega Chimecho lol

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

art comission.

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Have a good Boi

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)