Loading...
158
1 year ago

Wahoo... It's me...Heh...

I made this little bit of a combat system over the past few hours.

Attacking is half-implemented, the little cooldown between turns is the enemies "attacking" for 2 seconds each. (See "Turn Cycle" in the top left.)




14 comments

Loading...

Next up

I decided to animate this Ankha and tweak the colors a little 🐈

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Marx Soul (V2)

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!