Game
JICE

2 years ago

Walls that had the glowing green pattern looked pretty good but took a long time to make. It involved carving out the pattern in the model. So I made this thing into a texture that could be slapped onto different walls, and the result is on the pic!




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More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Not much to show, because I've been fighting with baked lighting again.. Thinking of turning to the dark side (using global illumination)

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

A little side project - a game I've started during a game jam and decided to work on it a bit more. It is kind of a survivors-like, but every upgrade you pick up is a choice between two. And whatever you don't choose upgrades your enemies instead