Game
JICE

2 years ago

Walls that had the glowing green pattern looked pretty good but took a long time to make. It involved carving out the pattern in the model. So I made this thing into a texture that could be slapped onto different walls, and the result is on the pic!




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Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

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Will add a bit more lighting, but for now finished with this section of the Depot level.

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