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265
3 years ago

Wandering around a little shanty town in Hell's Gate. https://gamejolt.com/games/HellsGateDemo/751063

#horror #adventure #screenshotsaturday




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Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

I evented an inventory system, because the plugins I found seemed to complicated. #rpgmakermv #screenshot

After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!

Don't miss out on the -10% launch discount. :)

https://store.steampowered.com/app/1699950/Legends_of_Celestite_…

I keep redrawing my old art. :/ It's slowing down the project, but I just can't stand looking at the old pieces, so I have to go back and fix them (as well as I can). At least I'm improving? (First pic is new, second is old)

A dark lit road. I'm not used to drawing perspective or backgrounds, so I had to look up a lot of references. But I think it turned out pretty good. #screenshot #rpgmakermv

After a year of development, The Nian-Xi Chronicles: Prelude is finally released fully! 

Survive an intense gauntlet of labyrinths, battle over 50 uniquely drawn spirits, learn hundreds of skills, and more completely for free in this First Person DRPG!

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot