Was testing focus pulling.
So when you go into a miniboss room or the like, I can pull the camera to a certain point for a little while.
#rpgmaker
Next up
Day 3. Save/load screen. Added autosave. Tallied EXP score might be a thing I want to do below the usual Style Level.
Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?
Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.
Finally... After putting it off for so long, I am done with my game, Turnaround!
I AM ON DAY 8. I post daily in other places of my daily gamedev series, but I will post some highlights here like this wonderful fixing of the title screen for the newest version!
Heavily inspired by Kingdom Hearts 2.
Heres a preview for the next update
Still trying to make a classic RPG! I had a neat scene way back when involving the ability to equip gems that interact with one another around a clock-like menu! This is what it looks like now! The more you have equipped, the faster the cogs spin, too~
Not perfect yet, but you get the idea, right?
https://store.steampowered.com/app/3614300/ARPG_Collection__Sale… Hi everyone!
Remember Norman Jones?
He is coming back! With two friends!
Wishlist "ARPG Collection" now!
(Teaser trailer here: https://www.youtube.com/watch?v=jR6_nmcV2jo&ab_channel=ZeroPoint… )
Sorting out Base Break baseball cards!
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