We are implementing artificial intelligence in these little spaceships, more artificial than intelligent, but who needs to be smart when you have your enemy outnumbered?
#gamedev #operagx #operagxgamejam #gamemakerstudio2 #gamejam
Next up
They outnumber us 3 to 1?, then it is an even fight! #gamedev #gamemakerstudio2 #operagx #gamejam #operagxgamejam
Almost ready! #gamedev #indiedev #OperaGxGameJam #GameMakerStudio2 #GameJab
We're almost there!, the game is almost finished. We continue to work on enemy AI and sound design. #gamedev #indiedev #OperaGXGameJam #GameMakerStudio2 #GameJam
So
i may or may not make an full art of some person or i may just leave this like that-
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










0 comments