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Jojo's Bizarre Adventure: Golden Generation
2 years ago

We are so happy to thank you for 1000 Gamejolt followers! It is incredible that there is that many of you keeping up with the project. In return for your support we would like to some footage of the game's engine in it's current state: Click open article


Everything here is a placeholder and sort of a template for characters, that's why Jolyne is using Mugen animations, rather than ours. Everything here will be completely different in the final product.

(We hope you like the track you're hearing, which is also W.I.P. Produced for the game by the talented RK Studios)



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No suprise attacks

Here is Johnny's second special move, where he uses Act 2 to shoot a Golden Spin Bullet that will travel from the ground up onto the opponent's body on contact.

This is Johnny's normal Stand On mode along with one of the normal attacks, which is a multi-hit drill type attack

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

After obtaining Act 4, Johnny may shoot a nail imbed with infinite spin across the screen, which releases Tusk Act 4 on contact, smashing enemies into the ground.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We are back!

Johnny's sprites made by Salami have been retouched to fit in with the HFTF art style of the game.

We haven't posted in a while so expect daily sneak peeks for at least 4 days!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Here is Johnny's first special move, where he can shoot a nail in one of eight directions!