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Jojo's Bizarre Adventure: Golden Generation
1 year ago

We are so happy to thank you for 1000 Gamejolt followers! It is incredible that there is that many of you keeping up with the project. In return for your support we would like to some footage of the game's engine in it's current state: Click open article


Everything here is a placeholder and sort of a template for characters, that's why Jolyne is using Mugen animations, rather than ours. Everything here will be completely different in the final product.

(We hope you like the track you're hearing, which is also W.I.P. Produced for the game by the talented RK Studios)



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Hey, here is more progress on the game engine!

Sam is finishing up the lighting, menu and character mechanics, which will soon let us move on into implementing all of the characters in the game.

We will be doing more progress during winter, stay tuned!

We are back!

No suprise attacks

Happy #GokuDay! Check your quest log for a way to earn Goku stickers! 👀

Plus, tell us your favorite memory of Goku in the comments!

Time to show off Jonathan's redesign!

Look forward to more content soon

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Here is Johnny's first special move, where he can shoot a nail in one of eight directions!

Johnny's sprites made by Salami have been retouched to fit in with the HFTF art style of the game.

We haven't posted in a while so expect daily sneak peeks for at least 4 days!

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

After obtaining Act 4, Johnny may shoot a nail imbed with infinite spin across the screen, which releases Tusk Act 4 on contact, smashing enemies into the ground.