Game
Guide Dog

1 year ago

We now have treats for the good boi

Also area and level select is functioning. Basically. I don't have enough areas or levels yet to fully test




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Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

DEMOS ARE NOW AVAILABLE!

If you're a Linux or Windows user, a demo of Guide Dog is now available

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

This game has gone through so many iterations it's not even funny anymore

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on battles. A little different than last time, aesthetically, but still the same basic idea

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Stuck on a puzzle?

Don’t worry — Tina’s got you 🧸

Every horror game has one doll.

Ours is... weirdly helpful?

Thanks, Tina👉https://store.steampowered.com/app/2560100?utm_source=GameJolt

#Steam #horror #pixelart #gamedev #indie

Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later