Disabling flashing effects does as it states and disables the flashing of various sanity effects in the game.
The effects are still there; they just don't flash rapidly anymore.
It's still advised to take care if you're photosensitive but this should help a lot to make the game playable for more people.
We've also patched a number of bugs and introduced some new music.
Here's the full list of changes:
- Added option to disable flashing effects
- Increased Fergus' minimum teleport range to Dougald to prevent him showing up right on top of you.
- Fixed Yig snakes becoming invincible but not dangerous if hit at just the right time.
- Fixed more spelling errors.
- Added prevention method for rare inventory crashes. Yet to replicate in dev but the game should no longer crash.
- Fixed an issue where you could fall out of the room as a worm in area 3 snake head room.
- Fixed game play control tips not updating when the controls are rebound in the options menu.
- Fixed shield spell not blocking damage from toad fog.
- Fixed journal entry count being inaccurate and preventing the collection of the complete journal achievement.
- Updated Fergus to use intended music.
- Updated music in Obelisk Gardens.
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