We've been working on the tier 3 crafting items, including fully automated machines! ⚙️
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Sweet-To-The-Core
Next up
More Modding API madness as we finish off the Modding API and start testing it properly! 🦾
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
We've been working on adding in a Modding API and a bunch of mod tools so people can make all sorts of crazy things in APICO! 🤖
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
Getting super close to the final build now, just some last few features to add in - like multiple crafting ⚒️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
It's time for honorable mentions! 🐞🎉 [Article!]
Attention Beekeepers! Butterflies? Solitary bees?? Alchemy?!? Oh my! We're excited to announce that our first free content update: "I Can't Beelieve It's Not Butter(flies)" will be released on PC this weekend, on 12th November!!
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
If we had one bit of advice for new gamedevs it would be put your text into a CSV from the start, otherwise localisation becomes a really fun job..
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/I-Dont-Speak-…
Attention Beekeepers! 🐝
Some exciting news - we're going to be running a Steam Playtest of the APICO Beeta from 30th Aug - 12th Sep and you can sign up now!! 💛
Sign up: https://apico.buzz/playtest
More info: https://www.guilded.gg/TNgineers/blog/Announcements/Open-Beeta-P…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
With the game finished and QA testing underway, we looked into adding more accessibility options! 💛
Full devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Accessibility
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