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441
4 years ago

weapon selection now, i will be adding gun / melee skins

better music too lol




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fluid dynamics / viscosity now, did a test to make sure fluid levels were actually preserved during movement

ignore the funky player movement, it really needs to be fixed

a week ago my fps at this scale would be sub 30

small changes add up

few sample Seed values. terrain is entirely based upon seed value. biomes are created based upon humidity, temperature, and elevation, all of which are generated by noise

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

added lighting. ripple effect is due to how the lighting works - tiles check adjacent tiles light level, and if its greater, they increase their light level by a set fraction of said tile.

ok i FINALLY finished dropsane teto

i think i still got it

few tweaks

water physics; rudimentary. quite similiar to my light flow except the water prioritizes vertical motion over horizontal, and the law of the conservation of energy was especially applicable. not pretty right now, hopefully i will clean it up xD

Jarvis, write a full essay in MLA-8 format indented to the left please

adding grass outline wrApping. was a lot more difficult than expected