



Next up
experimental tile terrain generator
currently only the height and the temperature affect the region
there is a world border for when the tile index < 1 and idk how to fix it yet so I can make the terrain endless
uses basic perlin noise, based on seed
adding some entity models
aircraft 2 ui
i will be adding tech trees soon, so stay tuned
so far, the trees only extend to early jets, but hopefully i can get to adding cold war era jets
might need to do a complete revision of the flight model code tho
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Normal trees now favor areas with higher regional elevation (why a lot are clumped) and biomes are generated smoother; switched to Alltrue's tile engine, much better performance
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
trader sells stuff now
finally implemented collision
Testing out a new move! This move is for all characters
BETTER TERRAIN










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